D · Matchups · §15Matchup Map

D · Matchups · §15

Matchup Map

The current top ten by metashare, each with the posture, the boarding and the specific trap.

Meta snapshot · August 2026. Dated starting configurations from the source guide, not live, not auto-updated, and not immutable plans.

vs Goryo’s Vengeance

Your role · Race, and tax the key turnSlickshot Show-Off
12creatures after boarding✓ Stable
810 floor16

Bring in

3×spell / gear
1×spell / gear
4×spell / gear

Take out

4×spell / gear
2×spell / gear
2×spell / gear

They are the faster deck at combo speed and the slower deck on the battlefield. Your clock has to make their setup turn unaffordable.

answers Goryo’s Vengeance exactly: it costs {1}{B}, which is mana value two.

counters the Goryo exile trigger and the Atraxa entry trigger, so it is live against both halves of what they are doing.

Preserve · · · Their maindeck has almost no way to kill a resolved threat on their own turn, so the clock is what makes their end-step line too slow.

Avoid · Do not hold burn for their creatures. Atraxa is seven mana value and does nothing to it.

Avoid · Do not board in graveyard hate as a plan. One is a tempo card, not an answer to the deck.

Sideboard philosophy in §13 · role assignment in §5.

Memory aids

Keep probabilities: how often the opening seven contains each structure these plans assume, on the exact sixty.

68.6%At least two lands
65.4%At least one one-mana threat
65.4%At least one cantrip
41.6%Two lands and a one-mana threat
40.6%A one-mana threat and a cantrip
39.9%At least one Cori-Steel Cutter
39.9%At least one Lightning Bolt
24.4%A one-mana threat and a Cutter

From the guide . §15 Matchup Map

The ten below are the top of the sampled field by metashare, which is the bar this guide holds itself to: a matchup map that skips decks a reader will actually face is a map of somewhere else. Each names the posture, the cards in and out, and the specific trap.