B · Engine & Sequencing · §11Mana Base

B · Engine & Sequencing · §11

Mana Base

Eighteen lands, two colours, and a green card that never asks for green.

The deck asks for red on turn one and blue by turn two, and nothing else. Ten fetchlands find three and three .

The green card

is printed with a Phyrexian green mana symbol, which can be paid with two life instead of green mana. That is why a two-colour deck runs a green card and needs no green source at all. The cost is life, and §4 explains why that is not free.

Fiery Islet and Thundering Falls

One of each. The Islet becomes a card in a long game; the Falls costs a tempo and surveils. Play the Falls on a turn you were never going to cast two spells, and not otherwise.