E · Optimization & Practice · §14Common Mistakes

E · Optimization & Practice · §14

Common Mistakes

Seven ways to lose with this deck, five of which are the same mistake wearing different clothes.

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Before the first action

Every turn

Your Beginning Phase

From the guide . §14 Common Mistakes

Building a board and passing

The one that costs the most games. It feels like development and it is a scheduled loss of everything you spent the turn on. If you cannot conquer this turn, ask whether the Energy should have gone into a reaction instead.

Counting Sprite Fountain toward the discount

The Fountain is a gear. The ability counts units. This mistake costs exactly one Energy and it happens on the turn when one Energy is the difference between one Sprite and two.

Widening at one battlefield with Mask deployed

Section 11 in practice: you spent two Energy on a card that pays for lone units and then made sure you had none.

Letting a Sprite at Dusk Rose Lab die for nothing

The Lab is a free card in this deck and it is easy to forget because it triggers during the phase where you are watching your board disappear.

Casting Unchecked Power while ahead

It exhausts your units and deals 12 to every unit at a battlefield including yours. Seven Energy that takes no points is the most expensive turn available to this deck.

Pointing a reaction at a protected champion

Akali, Silent cannot be chosen by enemy spells or abilities unless she is in combat, and she is in a third of the sampled Akali maindecks. Check that combat has opened before spending .

Walking the wide turn into an open counter

is the card that rebuilds a turn and it is the card a held most wants to see. When they have Energy open and the Legend is still ready, the Legend’s Sprite is the play that cannot be countered by either card the field is holding.

Having no real unit left for the holding turn

Seven units in the deck. If all of them have traded, the deck can conquer forever and never hold, and against a deck that holds two battlefields that arithmetic loses.