LineDepthDeck pageAll guides
B · Engine & Sequencing · §12Copy Target Hierarchy

B · Engine & Sequencing · §12

Copy Target Hierarchy

The correct copy depends on location and intended conversion — Fragmented for value, Herald for movement.

Rift Herald

Best source · Mirror Image

What the copy gains

Move trigger (top three, may draw a unit) plus the Deathknell deploy — ignoring Energy.

What it does not gain

A Legend Reflection starts at the battlefield and misses the movement trigger entirely.

Best conversion outlet

Temporary death → deploy from hand; pay the Power

Primary trapCopying Herald with the Legend when the movement trigger was the point; forgetting Power.

From the guide — §12 Copy Target Hierarchy

Notes on Legend Reflection targets

Karthus — correct only when you can exploit the additional multiplier immediately. A Karthus Reflection that merely sits until Temporary is usually worse than copying a Deathknell payoff; one preceding several simultaneous or controlled deaths can be exceptional.

Rift Herald — good when you specifically want the Deathknell. A Legend Reflection appears at the battlefield, so it misses Herald’s movement trigger. It is still a seven-Might body whose Temporary death can deploy an expensive unit from hand.

Notes on Mirror Image targets

Rift Herald — one of the highest-ceiling Mirror lines: ready Reflection at base → move (top-three look, may draw a unit) → Temporary death → Deathknell deploys from hand ignoring Energy. With Karthus, the death can produce two Herald triggers, provided legal units and the necessary Power.

Vi — Mirror does not reproduce Ambush as a play event, but the copied Vi retains its attack-triggered Stun. A ready Vi at base can create an immediate scoring swing.

Harnessed Dragon and Watcher — usually terminal or emergency copies. You receive the large body but not the play trigger. Copy them when raw Might itself is the relevant resource, not when you need removal or a board-wide debuff.