C · Positioning & Configuration · §17
A locked core, genuine flex slots, and the two cards to test first — Falling Star and a second Ferrous.
Locked until substantial testing proves otherwise: 3 Shuriken Flip, 3 Defy, 3 Discipline, 3 Stellacorn Herder, 3 Mournful Witness, 3 Kai’Sa, 2 Zhonya’s Hourglass, Akali Silent, Akali Deadly Weapon in the 50, and the 6 Fury / 6 Calm split.
The first published Vendetta Akali results converged heavily on Shuriken Flip, Defy, Discipline, Stellacorn Herder, Inferna and Hourglass, supporting the idea that the movement and protection package is the archetype’s baseline rather than a quirk of this list.◆src
Falling Star performs two separate three-damage instructions, allowing it to split damage or concentrate both where legal. Test configuration: −1 Cleave, +1 Falling Star. It improves Kennen, Rek’Sai, Rengar, and situations where combat tricks cannot solve a unit cleanly, at the cost of two Fury Power, a higher Energy commitment, and lower one-Energy interaction density.◆src
Ferrous is the next card to add if the field becomes more removal-heavy, more attritional, and less dependent on fast spell exchanges. Potential change: −1 Brynhir, +1 Ferrous. This weakens the spell-lock plan but improves your ability to maintain bodies after a trade.
A separate list runs Deadly Weapon as the default champion with 19 units, 5 Gear, Jhin, Scuttle Crab, two Ferrous, and Star Spring plus Void Gate. That list should not be mined card by card without respecting its architecture — Jhin belongs more naturally in a unit-dense movement-midrange shell than in this 19-spell reactive version.◆src