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B · Engine & Sequencing · §12Core Tactical Lines

B · Engine & Sequencing · §12

Core Tactical Lines

The nine lines every pilot should be able to execute from memory.

Permanent upgrade

Witness probe and redeploy

01Move Witness into a battlefieldCreate combat.
02Let the opponent establish their spendHow much are they willing to commit?
03Exhaust AkaliThe Legend works only on your turn.
04Move Witness to base
05Ready WitnessRequires the Legend to be Empowered.
06Combat ends and Witness empowersLeaving combat does not erase having been in it.
07Move the ready 4-Might Witness elsewhereThe first commitment may now be irrelevant.
Rules noteWitness empowers when a combat that it was in ends, then has +2 Might while Empowered. The limiting condition is that combat must actually have opened.
Strategic purposeConvert a two-Energy unit into a permanently upgraded body while making the opponent’s first battlefield commitment potentially irrelevant.
Failure conditionsRetreating before combat opens produces no Empower trigger.

From the guide — §12 Core Tactical Lines

Every line below depends on the same judgement: whether the opponent’s commitment has crossed the threshold that makes retreat profitable. The mechanics are the easy part.