A · Fundamentals · §6Mulligan Strategy

A · Fundamentals · §6

Mulligan Strategy

Keep hands with a coherent first three turns, not hands with the combo. A natural combo opener is one seven in seven.

Do not mulligan this deck by asking whether the hand has the combo. The relevant question is whether the hand contains a coherent first three turns.

Rules noteUnder the London mulligan you redraw seven and bottom one card per mulligan taken, so the cost of going to six is paid in the bottoming decision, not in the draw.◆src

Premium openings

Two lands, , a target and Goryo is the clearest proactive configuration. Frog is a threat, it puts the target in the graveyard as an activation cost, it forces removal, and it makes the opponent respect Goryo without you committing to anything.

Two lands, , Goryo and interaction is slower but far more resilient. Archaeologist develops a blocker, mills toward a target, finds a noncreature spell, and gives somewhere to go.

Two lands with surveil access, Goryo and target-independent interaction works because a fetchland plus a surveil dual is delayed graveyard setup you can hold until their end step.

Lands, , a real white pitch and is a legitimate keep against creature decks even with no Goryo in sight. That line exiles two creatures, keeps a permanent Solitude, rebounds on the next upkeep, and buys the turns you need to draw into the rest.

Lands, , a target and Goryo is mechanically complete but mana-intensive. Check that Mending can actually resolve, that you can protect Goryo, that their clock allows a turn spent filtering, and that the land sequence supports blue-white and black.

Keepable hands with no Goryo

plus interaction. Archaeologist with and . into Frog. Removal into . A surveil-heavy hand with a fair plan. The deck is not required to reanimate in every game, and pretending otherwise is how it loses to itself.

Trap hands

  • Multiple reanimation targets with no outlet. and are among the deck’s worst natural draws.
  • Goryo plus target with no way to put the target in the graveyard. It may become functional; it is not functional now.
  • One-land hands. Gaze improves selection and is not a second land.
  • with no real pitch. A blue card being technically available does not make it expendable.
  • with no real white pitch. A hand whose only white card is does not have removal in it.
  • A surveil land as the only land. Tapped, with no guaranteed second source, is rarely acceptable in an open field.
  • Four-card engine hands with no interaction. Target, outlet, Goryo and looks perfect, and the other three cards still have to cast it and survive.

What goes to the bottom

In rough order: excess reanimation targets, redundant Goryo copies without a second setup line, expensive fair cards that do not fit the immediate plan, excess lands, and narrow interaction with no target in the expected matchup.

Preserve the only discard outlet, the only coloured source the first two turns need, the only legitimate Force or pitch, and the one card that makes the hand functional rather than speculative.