B · Engine & Sequencing · §10Sequencing & Timing

B · Engine & Sequencing · §10

Sequencing & Timing

End-step Goryo, retained priority, evoke ordering, warp, replicate targeting, and who puts triggers on the stack first.

Best proactive line

End-step surveil into Goryo

01Let their end step beginThe delayed trigger Goryo creates looks for the next end step. Once this one has started, that is your own, a full turn away.
02Crack the fetchlandHold it until here. Cracking it on your own turn spends the flexibility for nothing.
03Find a surveil dualMeticulous Archive, Shadowy Backstreet or Undercity Sewers, whichever colours the next turn needs.
04Resolve the surveilPut Atraxa or Griselbrand into the graveyard if it is there.
05Cast Goryo before leaving the end stepThe shorter the gap between the target arriving and the spell being cast, the less room graveyard interaction has.
06Untap with the creatureA full attack, and a turn to find Ephemerate or Consign.
Rules noteA fetchland held for their end step is a conditional instant-speed way to bin the target and untap with the result.
Strategic purposeTurns the mana base into a discard outlet and buys a whole turn cycle with the creature.
Failure conditionsThey can respond with graveyard interaction once the surveil trigger has resolved, before Goryo is cast.

From the guide . §10 Sequencing & Timing

End-step Goryo

Correct: let their end step begin, let end-step triggers go on the stack and resolve, cast Goryo, untap with the creature, attack, and deal with the delayed exile during your own end step.

Psychic Frog and retained priority

Announce the activation, discard as the cost, state that you are retaining priority, then cast Goryo. If you pass priority after the activation instead, they get to use or another graveyard effect before you can act.

Evoked Solitude plus Ephemerate

Evoke is an alternative casting cost with an entry-triggered sacrifice ability attached.◆src

Evoke by pitching a white card, put the exile trigger and the evoke sacrifice trigger on the stack in the order you want, resolve the exile trigger, and then, with the sacrifice trigger still on the stack, cast on Solitude. It returns as a new object, its exile ability triggers again, and the old sacrifice trigger resolves with nothing to sacrifice. Ephemerate rebounds on your next upkeep. achieves the same permanence by countering the evoke trigger instead.

Warped Quantum Riddler

Riddler is a 4/6 flyer that draws a card on entry, and it can be cast for its warp cost of one and a blue, creating a delayed trigger that exiles it at the next end step.◆src

Cast it for warp, draw one, it before the warp trigger resolves, draw again when it returns, and keep it permanently. Ephemerate rebounds next upkeep for a third card. Alternatively, let the warp trigger go on the stack and counter it with Consign.

Consign with replicate

Replicate is an additional cost. Paid, it creates copies of the spell that may choose new targets.◆src

Against an Eldrazi with both a cast trigger and a colourless spell on the stack: cast Consign targeting the creature spell, pay replicate once, and point the copy at the cast trigger. Both are countered. The same split works against multiple Amulet triggers, or any turn where two triggers matter.

Trigger ordering

When one player controls several waiting triggers, that player chooses their order on the stack. When both players have triggers, they go on in active-player, nonactive-player order.◆src

That matters for ’s entry and evoke triggers, against their interaction, warp, multiple Consign targets, Living End returns, and opposing Endurance triggers.