B · Engine & Sequencing · §11Mana Base & Fetch Sequencing
B · Engine & Sequencing · §11
Mana Base & Fetch Sequencing
Eleven fetches, three surveil duals, four shocks and three basics, and the discipline of not fetching green early.
Mana curve
39 cards
121
MV 14×2×3×2×1×
132
MV 24×4×3×2×
23
MV 32×
14
MV 41×
55
MV 54×1×
06
47
MV 74×
28
MV 82×
21 lands sit outside the curve. A land has no mana value to spend, and stacking a third of the deck at zero would flatten every other bar.
Card types
Creature19
Creature4×2×1×4×3×4×1×
Instant15
Instant4×4×2×2×2×1×
Sorcery5
Sorcery3×2×
Land21
Land4×4×3×1×1×1×1×1×1×1×1×1×1×
60 cards in the main deck.
Colour identity
Black24
Black4×2×1×4×4×3×1×1×1×1×1×1×
Blue24
Blue4×1×4×3×2×2×2×1×1×1×1×1×1×
White22
White4×4×2×4×2×1×1×1×1×1×1×
Green5
Green4×1×
Colour identity across all 60 listed cards. A card of two colours counts under both, so these do not sum to the deck size.
Mana value, type and colour identity are printed card values from Scryfall, joined against this guide’s list.
Unit density explorer
floor ≈ 19
+ Bring in (tap to add copies)
− Take out
19shuffled units✓ Stable
1719 floor25
19 shuffled units.
From the guide . §11 Mana Base & Fetch Sequencing
Structure
The twenty-one lands are eleven fetchlands, three surveil duals, four shocklands and three basics. That supports fast graveyard setup, basic-heavy play against Blood Moon, four-colour , hard-cast , and all three primary Esper colours.
The list runs one , one and one . Swamp first for or Goryo. Island first for Frog setup, Archaeologist, Gaze, Consign or Dispute. Plains before the Moon turn when Wrath, or Ending has to stay live.
Rules noteDo not fetch the basic that matches the spell currently in your hand. Fetch for the entire turn cycle after the Moon resolves.
Surveil dual discipline
Playing one on turn one is correct when the hand has no meaningful turn-one play, when the surveil materially improves it, when the matchup does not punish the tempo, and when you want to keep a fetch for later colours.
Fetching one in their end step is stronger when you can immediately Goryo what you surveil, when you want to conceal the plan, when you want the land untapped on your turn, or when you are playing around sorcery-speed graveyard hate.
Overgrown Tomb
Do not fetch it casually. It is required for hard-cast , for four-colour , and for certain late sequences with several coloured requirements at once. Fetching it early makes double white for Wrath, blue-white for , blue-black for Frog, and any multiple-spell turn harder than it needed to be.