B · The protected defender · §9The Champion and XP

B · The protected defender · §9

The Champion and XP

Master Yi, Tempered is a four-Might body that becomes unanswerable at six XP, and counting the XP is a live decision.

Rules noteHunt 2: when Tempered conquers or holds, gain 2 XP. At Level 6 it has Deflect and Ganking, so opponents must pay to choose it and it can move from battlefield to battlefield.

Three scoring events gets there. ’s Deathknell adds one on its own, and out of the sideboard adds one per unit killed, which is the fastest route in the matchups where it comes in.

Ganking is the half people forget. A champion that can move between battlefields is how this deck contests a second position without ever having two units at the first one.