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Riftbound / Decks / Lillia Sprite Tempo

Competitive deckStandardGuide v1Advanced to pilotList by Yoyo Potato

Lillia Sprite Tempo

Champion: Lillia, Fae Fawn · Token tempo · Conquest-only scoring

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Meta snapshot · August 2026. Dated starting configurations from the source guide, not live, not auto-updated, and not immutable plans.

vs Kennen

Your role · Outside-hand engine, 9% of the fieldStay on Lillia, Fae Fawn.
9shuffled units after boarding✓ Stable
47 floor12

Bring in

2×Disarming Rakeunit

Take out

2×Brutalizerspell / gear

They convert cards from outside their hand into board, so a race is usually better than a grind: your Sprites cost less than their engine does.

Conquer early and often. Every turn the game goes long is a turn their card advantage matters and your Temporary units do not.

Hold Defy for the spell that rebuilds their board rather than the first one they cast.

PreserveMournful Witness · Sprite Fountain · Keep the permanent bodies. In a long game they are the only units you have that are still there on the turn a hold would score.

Avoid · Do not spend Smoke Screen on a body they can replace. It is your only real removal and it is worth their best unit, not their cheapest.

Full matchup treatment, postures and rules context in the guide’s matchup viewer.

Memory aids

Structural problem → the card that answers it. Each sideboard slot exists for a specific structural reason, not a general one.

56.1%Defy, which counters a spell costing no more than 4, so not Sprite Burst
51.2%Charm, which moves your conqueror off the point
48.8%Star-Crossed, which returns a Sprite to hand, where it stops existing
44.3%Zhonya’s Hourglass, which redirects a death you were counting on
20.7%Gust, which deletes any unit at 3 Might or less, which is every Sprite you make
20%Abandon, the counter with no cost cap, in more sampled lists than Defy
3 MightEvery Sprite, every time. The number the field’s cheap damage is priced at