LineDepthDeck pageAll guides
E · Optimization & Practice · §18Testing Framework

E · Optimization & Practice · §18

Testing Framework

Record decisions rather than results: openings, role, the lone-defender exchange, Fervent triggers, XP and boarding.

New entry

Mistake taxonomy

Stored in this browser only : no account, no backend, no upload.

From the guide . §18 Testing Framework

Opening. Play or draw, battlefield selected, how many early units and protection cards were in the opening four, which two cards were recycled, and the first meaningful development turn.

Role. The role you intended, whether it changed, on which turn, and whether the change was chosen or forced.

The lone-defender exchange. Which unit held the primary battlefield, how many of their resources went into beating it, how many of yours went into preserving it, whether a second friendly unit turned the Legend off, and whether defending that battlefield was worth the investment at all.

Fervent. Choose triggers per turn, ready triggers, whether the Awaken trigger was remembered, whether a +1 survived a countered spell, whether Might was wasted beyond what the scoring needed, and whether went to the right place.

and XP. Which battlefield Rengar chose and whether the alternative would have scored; the source and timing of each XP, whether level six changed a decision, and whether Alpha was cast partly for the XP.

Interaction and boarding. Who committed the first trick, whether and were held for the right effects, whether preceded the commitment, exact cards in and out, post-board unit count, and whether Barbara ever reached seven runes.

Pilot noteClassify each loss by cause. A game lost after protecting the wrong battlefield is not a card-selection problem. A game lost holding three reactions and no unit is a mulligan or density problem. A game lost to a countered in the wrong window is a sequencing problem.