Matchup & Sideboard Viewer
19 shuffled units after boarding · at or above the 18-unit floor.
Bring in
Take out
Qualifications
The mirror is about forcing the other player to act first. removes the lone defender without entering a Might contest at all, and attacks their reaction density before the turn that needs it.
cannot be chosen by enemy spells or abilities, so their and stop working on it. It can still lose in combat and to untargeted effects.
Do not attack a protected Hold just because the Might is theoretically there. Make them spend protection on your Hold first, then attack with what they can no longer represent.
Preserve · · · each is worth more as a threat than as a card spent early
Avoid · Committing the first large trick and telling them exactly what your hand no longer holds.
Structural problem → the card that answers it. Each sideboard slot exists for a specific structural reason, not a general one.