01Fervent is at a battlefield, exhausted after attackingFour Might, and nothing else of yours there.
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02Cast Discipline choosing FerventPlus two Might this turn, and draw a card.
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03Fervent’s own trigger sees the choosePlus one more Might this turn. She is at seven.
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04Exhaust the Legend and pay a rainbow to ready FerventReadying her is a second trigger: plus one again, and she is untapped.
Rules noteIrelia, Fervent reads "when you choose or ready me". A spell that chooses her and a Legend ability that readies her are two separate events, so one card produces two of her triggers.
Strategic purposeThis is the deck. A trick that reads +2 is +4 and a ready, which is why the list can afford one carrier rather than a board.
Failure conditionsSpending the Legend ready before the choose trigger has resolved. The ready is a second trigger only if it happens after, and exhausting her first means paying for one trigger instead of two.
Tested againstCards the field actually maindecks, played against this line rather than assumed.
How often it gets there
If you go for it on
They have seen
Game one
After boarding
turn 2
5 cards
64.3%
62.8%
turn 3
6 cards
58.9%
57.2%
turn 4
7 cards
53.9%
52.1%
turn 5
8 cards
49.3%
47.4%
Most often stopped by Nasus, Curator of the Sands (56.6%) and Master Yi, Wuju Bladesman (51.1%), least by lillia-bashful-bloom (0%) and Kennen, Heart of the Tempest (18.4%).Share of 25 registered Standard decklists that have drawn one of those answers by then, computed exactly rather than simulated. A floor, not a forecast: it assumes every answer drawn is castable, spent on this line, and never mulliganed away, and that boarding brings in every relevant copy. All four favour the opponent, so the real figure is higher.
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